| What works

How can business games and enterprise competitions, like mini-enterprises and ‘design and make’ simulations, help prepare young people for the world of work?

This paper provides evidence on business games and enterprise competitions to help schools, colleges and providers of careers and enterprise programmes use the evidence to shape the programmes they are running and developing.

The evidence suggests that business games and enterprise competitions can have a significant and observable impact on cognitive abilities, employability and personal skills and career readiness.

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In the report:

Introduction
Introducing the need for greater levels of employer involvement in education, why there is a need for business games and enterprise competitions and how they prepare young people for the world of work.

What are business games and enterprise competitions?
This section outlines the difference between competitions and games. The next section looks at the activities that fall under the two categories and includes examples of popular programmes.

What are the impacts of business games and enterprise competitions?
A closer look at the key skills young people develop from participating in business games and activities with case studies highlighting examples of best practice.

Lessons for best practice
This section outlines the features that can help create successful games and competitions.

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